GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. GURPS WWII, Pyramid, and the names of. GURPS WWII (World War 2) [Gene Seabolt] on *FREE* shipping on qualifying offers. Within these pages you’ll find a complete game, including. Your Finest Hour. Join the Greatest Generation as GURPS explores the defining event of the 20th century – World War II. GURPS WWII provides an overview of.

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Since then, I think I may have come up with a reasonably objective system that allows one to derive the TS value of a ground vehicle by formula. Lift fans must be mounted in the body, thrust fans guros the body or pods. Light bomber crew point. They were the dogfaces.

Warehouse 23 – GURPS WWII Core Rulebook

Whether it’s storming the beaches of Normandy, outdueling German tanks in the Ardennes, or retaking the Pacific island by island, the infantry, armor, and artillerymen of turps U. Otherwise, stall speed is 0.

When the world itself was in danger, they manned the front gurp, drove the tanks, landed on the beachheads. If the main gun is not located in the turret, or the main gun is a MG, use the front body DR, divided by ten. It describes soldiers from all around the British Empire, the way they were recruited, trained, and sent to war, the men who led them, and the battles they won and lost.

Also, I’m simply treating “tracks” as “skirts. If used as a lift fan, it provides 20 lbs of lift per kW. The weight calculation is a quick and dirty average I figured new weights exactly when fiddling around. Weapons, vehicles, troop organizations. The result is the TS of the vehicle. Here is how each component breaks down: Divide this by ten.

As for artillery, it’s given a flat TS of under mass combat rules. I’m not sure about what modifiers to make for soldiers with SMGs or assault gkrps.

GURPS WWII Core Rulebook

Anti-tank and infantry guns, which are normally fired directly, are a different situation, which I haven’t my up my mind on yet. New rules are kept to a minimum, while the actual history presentation is sprinkled with references to game play. Within these pages you’ll find a complete game, including: This seems to work reasonably well for tanks and tank destroyers. All the King’s Men!


Random Notes An anti-tank team would probably best be handled as artillery that can only neutralize an armor advantage although some infantry AT weapons did have an HE capability.

Note that dw2 propellers old and standard can be used as thrust fans.

With these rules, you can launch any gurpss of action using the war as the backdrop – from grittily realistic shootouts in the shattered streets of Stalingrad to costumed supers rampaging through panzer divisions in defense of country and flag – or anything we2 you can imagine!

Japanese WW2 Small Arms. Strap on wa2 skis and scrounge for ammo to fight for young Finland’s continued freedom, or join the Russian armies trying to secure their border from German attack.

I’m not sure what to do about rockets. These additions include scores of new weapons to be fitted on your war machines – some historical and some products of the imagination. With the attention to detail and turps accuracy that GURPS is known for, Dogfaces gives you all the information you need for roleplaying this vital part of mankind’s greatest conflict. Sell us your stuff?

An International Encyclopedia from B. Explore the defining conflict of the 20th century in this, the first in a comprehensive line of sourcebooks. On top of all that, Motor Pool has advice on how to integrate vehicles into a roleplaying campaign, with details on how vehicle crews really lived and fought, from the difficulties of supply to getting their machine moving at all. So, keep your chin up and get your lads in the thick of it – sharpish!

Army and Marines were the backbone of the Allied war hurps. If the main gun is not in a fully rotating mount eg, a Hetzer or StuGdivide that result by two. Rally under the banner of Il Duce and explore the aw2 Italian war today! Many of the vehicles were common; others were rare or even unique.


From Free French on the front lines to the fabled Resistance, there are plenty of great roleplaying opportunities, even in the shadow of Nazi occupation. The track HP have a different divisor because they are listed as HP per track for two tracks, while skirt HP if for all skirts combined.

Also included are a cross-section of British weapons and equipment – from the very good to the very bad, from sidearms to the battleship King George V – and a host of campaign and adventure ideas for GMs.

The French forces made their stand at the Maginot Line, confident that the Germans could not attack through the Ardenne Forest. All the King’s Men has the same level of background and color found in Iron Cross for German combatants and Dogfaces for American troops.

Frozen Hell covers all of the Finnish involvement in WWII, from the struggles of the diplomats through the sacrifices of soldiers on both sides of the wars. I have not tested it for SP artillery, and it probably doesn’t work for them. Nazi mystic archmages, SS super-“human” troops, secret antarctic bases, “foo fighters” — and that’s just what the Axis was up to! Soldiers in all of these places relied upon the machines of war: The material is not official and is not endorsed by Steve Jackson Games.

Lift and thrust fans: Iron Cross will let Allied players know their foe. Find the average damage of the main gun; if the gun has both an armor-piercing and high-explosive component, only use the AP portion of the damage.

I would have liked these to have been equal components, but as things turned out, the first two are generally weighted a bit more heavily in the formula. Now your characters can fight the occult Nazi menace as well.

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